
BuildingType = new Array();

function setBuildingType(id,name,funds,captureCost,canCreate,canRepair,defense) {
	var tmpObj = {};
	tmpObj.name = name;
	tmpObj.funds = funds;
	tmpObj.captureCost = captureCost;
	tmpObj.canCreate = canCreate;
	tmpObj.defense = defense;
	BuildingType[id] = tmpObj;
}
setBuildingType(0,'Castle',1000,20,false,true,4);
setBuildingType(1,'Village',1000,20,false,true,3);
setBuildingType(2,'Factory',1000,20,true,true,3);

